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Programming Windows®, Fifth Edition (Microsoft Programming Series)

Programming Windows®, Fifth Edition (Microsoft Programming Series)

“Look it up in Petzold” remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of the latest versions of the Windows operating system—once again drilling down to the essential API heart of Win32 programming. Topics include: The basics—input, output, dialog boxes An introduction to Unicode Graphics—drawing, text and fonts, bitmaps and metafiles The kernel and the printer Sound and music Dynamic-link libraries Multitasking and multithreading The Multiple-Document Interface Programming for the Internet and intranets Packed as always with definitive examples, this newest Petzold delivers the ultimate sourcebook and tutorial for Windows programmers at all levels working with Microsoft® Windows 95, Windows 98, or Microsoft Windows NT®. No aspiring or experienced developer can afford to be without it.An electronic version of this book is available on the companion CD.A Note Regarding the CD or DVDThe print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.

89.99 [ Detail ]

Windows System Programming (4th Edition) (Addison-Wesley Microsoft Technology Series)

Windows System Programming (4th Edition) (Addison-Wesley Microsoft Technology Series)

“If you’re writing a native Win32 program or just want to know what the OS is really doing underneath, you need John’s book. He covers the stuff that real systems programmers absolutely must know. Recommended.” –Chris Sells, Microsoft Corporation   “This fourth edition does a great job of incorporating new features in the Vista, Windows 2008, and Windows 7 API, but also stays true to teaching the foundational elements of building applications that target the Windows OS.” –Jason Beres, Product Management, Infragistics   The Definitive Guide to Windows API Programming, Fully Updated for Windows 7, Windows Server 2008, and Windows Vista   Windows System Programming, Fourth Edition, now contains extensive new coverage of 64-bit programming, parallelism, multicore systems, and many other crucial topics. Johnson Hart’s robust code examples have been updated and streamlined throughout. They have been debugged and tested in both 32-bit and 64-bit versions, on single and multiprocessor systems, and under Windows 7, Vista, Server 2008, and Windows XP. To clarify program operation, sample programs are now illustrated with dozens of screenshots.   Hart systematically covers Windows externals at the API level, presenting practical coverage of all the services Windows programmers need, and emphasizing how Windows functions actually behave and interact in real-world applications. Hart begins with features used in single-process applications and gradually progresses to more sophisticated functions and multithreaded environments. Topics covered include file systems, memory management, exceptions, processes, threads, synchronization, interprocess communication, Windows services, and security.   New coverage in this edition includes Leveraging parallelism and maximizing performance in multicore systems Promoting source code portability and application interoperability across Windows, Linux, and UNIX Using 64-bit address spaces and ensuring 64-bit/32-bit portability Improving performance and scalability using threads, thread pools, and completion ports Techniques to improve program reliability and performance in all systems Windows performance-enhancing API features available starting with Windows Vista, such as slim reader/writer locks and condition variables A companion Web site, jmhartsoftware.com, contains all sample code, Visual Studio projects, additional examples, errata, reader comments, and Windows commentary and discussion.

49.87 [ Detail ]

Programming Windows Azure: Programming the Microsoft Cloud

Programming Windows Azure: Programming the Microsoft Cloud

Learn the nuts and bolts of cloud computing with Windows Azure, Microsoft's new Internet services platform. Written by a key member of the product development team, this book shows you how to build, deploy, host, and manage applications using Windows Azure's programming model and essential storage services. Chapters in Programming Windows Azure are organized to reflect the platform's buffet of services. The book's first half focuses on how to write and host application code on Windows Azure, while the second half explains all of the options you have for storing and accessing data on the platform with high scalability and reliability. Lots of code samples and screenshots are available to help you along the way.Learn how to build applications using the Windows Azure toolset Discover how Windows Azure works under the hood, and learn the how and the why behind several features Choose to write application code in .NET or other languages such as C/C++, PHP, or Ruby Understand the various options for managing your service Get up to speed on Azure's storage services, including blobs, queues, and tables Build a secure backup system, and learn about cloud application security, cryptography, and performance

31.28 [ Detail ]

Multimedia Programming for Windows/Book and Cd Rom

Multimedia Programming for Windows/Book and Cd Rom

Multimedia is setting new interfacing standards - for the first time in the history of personal computers, applications can speak, sing, display broadcast-quality video and interact with users in real time through multiple media. However, in order to really harness the power of multimedia, a programming language is required rather than an authoring language. This book is designed to give programmers the tools they need to make the most of multimedia. It provides a hands-on workbook for C language multimedia programming under Windows. Written by the author of "Bit-Mapped Graphics", this book should provide Windows programmers instant access to the real world of multimedia. It has all the source code for working multimedia applications that will: play wave files; attach sounds to Windows events; access and play tracks from a compact disc; display video from a Windows-compatible laserdisc player; access Kodak photo-CD images; play complex MIDI music; control external MIDI devices. Complete source code for all the applications in "Multimedia Programming for Windows" - plus executable versions of the programs - are included on a companion CD. In addition, the disc holds almost 100 megabytes of wave files, MIDI scores, TrueType fonts and graphics. The process of creating the CD-ROM is also discussed in detail.

21.00 [ Detail ]

C++ Programming for Windows/Book and Disk

C++ Programming for Windows/Book and Disk

Programmers give C++ an A+ for the complex task of developing Windows applications. C++ Programming for Windows is packed with industrial-strength advice that will make Windows programmers more productive than ever. The book also includes a companion disk loaded with a compiler independent C++ class library that programmers can put to immediate use.

12.99 [ Detail ]

Visual Basic: Game Programming for Windows/Book and Disk (Microsoft programming series)

Visual Basic: Game Programming for Windows/Book and Disk (Microsoft programming series)

This title brings the time-saving development power of Visual Basic to the creation of sophisticated Windows games and fractals. The book/disk pack provides 12 ready-to-run Windows games, complete with on-line help, playing instructions, source code and instructions for modifying the games. In addition, readers learn the fundamentals of game design and game programming, with an emphasis on Visual Basic programming techniques. Topics include creating device independent bitmaps, using drag and drop techniques, playing against the computer or another player, tracking player progress and keeping score, working with sound (using both the default PC speaker and the third part sound cards), controlling random events and generating fractals. Many tips and tricks that apply to games programming are applicable to business applications, including video performance, developing mathematical algorithms, creating on-line help and writing DLLS.

0.01 [ Detail ]

Objectwindows for C++: A Shortcut to Windows Programming/Book and Disk

Objectwindows for C++: A Shortcut to Windows Programming/Book and Disk

"ObjectWindows for C++: A Shortcut to Windows Programming" is a guide to using ObjectWindows. Developed as part of the Borland Windows library, ObjectWindows comprises shortcuts and hands-on advice that simplify Windows programming. This tutorial helps the reader gain quick access to the Windows environment using conventional points of reference providing, insight into the uses of ObjectWindows and increasing Windows prograniming skills. In a few short sessions, programmers should be able to use their newly attained knowledge to write working applications in the Windows environment. Topics covered include: text applications; Graphic applications; Mouse applications; Resource files; Text/File Editing; Windows Fonts; Printer Operations; Bitmaps and Cursors.

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Visual Basic: Easy Windows Programming/Book and Disk

Visual Basic: Easy Windows Programming/Book and Disk

Using this practical guide, programmers of all skill levels should learn to write professional Windows applications, complete with mouse support, command buttons, dialog and list boxes and other graphical controls. Including code samples that are in themselves useful Windows utilities, this updated edition takes advantage of version 2.0's new memory management features, enhanced interface tools, Basic extensions and MDI windows.

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Child Windows (Hands-on Windows Programming, Book 2)

Child Windows (Hands-on Windows Programming, Book 2)

3.09 [ Detail ]

Windows PowerShell Cookbook: The Complete Guide to Scripting Microsoft's New Command Shell

Windows PowerShell Cookbook: The Complete Guide to Scripting Microsoft's New Command Shell

Do you know how to use Windows PowerShell to navigate the filesystem and manage files and folders? Or how to retrieve a web page? This introduction to the PowerShell language and scripting environment provides more than 430 task-oriented recipes to help you solve the most complex and pressing problems, and includes more than 100 tried-and-tested scripts that intermediate to advanced system administrators can copy and use immediately. You'll find hands-on tutorials on fundamentals, common tasks, and administrative jobs that you can apply whether you're on a client or server version of Windows. You also get quick references to technologies used in conjunction with PowerShell, including format specifiers and frequently referenced registry keys to selected .NET, COM, and WMI classes. With Windows PowerShell Cookbook, you’ll get more done in less time.Take a tour of PowerShell’s core features, including the command model, object-based pipeline, and ubiquitous scripting Learn PowerShell fundamentals such as the interactive shell and fundamental pipeline and object concepts Perform common tasks that involve working with files, Internet-connected scripts, user interaction, and more Solve tasks in systems and enterprise management, such as working with Active Directory, the filesystem, registry, event logs, processes, and services

33.47 [ Detail ]

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